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-
- Hi.
-
- Here's an ANIM standard compressor, which can take a series of IFF
- files and combine them into a single animation file that can be
- played back with ShowANIM, as well as the Director and Aegis
- VideoSeg. To create a compressed ANIM file, construct a text
- file with a list of file names of frames to be assembled, one
- per line:
-
- pictures/frame01
- pictures/frame02
- pictures/frame03
- pictures/frame04
- pictures/frame05
- pictures/frame01
- pictures/frame02
-
- Files can reside on different disks, just enter the entire path
- name (including disk name). A requester will pop up when it's time
- to put in the appropriate disk.
-
- If you want to create an endless loop, make sure the first two
- frames are repeated at the end of the file as in the example above.
-
- Once the list file is created (let's call it FLIST) you then
- issue the command:
-
- MakeANIM FLIST test.anim
-
- This will read the frames in one by one and create the ANIM file
- with the name "test.anim". This file can then be played back with
- the abovementioned player programs.
-
- The program should work in any resolution including HAM, but don't
- try to mix resolutions. The color palettes should all be the same,
- as this version does not handle palette changing on the fly.
-
- This program has been successfully used to construct standard format
- ANIM files from Animate3D frames, as well as individual files created
- by paint programs.
-
- How much memory do you need? Good question. The program will
- create 4 buffers the size of the IFF image during compression.
- Only one buffer is required to be in CHIP memory. Lo-res shouldn't
- be any trouble for anybody, but I don't know exactly where the dividing
- lines are otherwise.
-
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-